VFX Artist
Posted 14 Sep 2026
Advertised as “Lead VFX Artist”
BranchFactor Summary
The original posting with the fluff stripped out
- Management level
- People management
- Employment
- Hybrid
- Contract
- Full-time
- Visa sponsorship
- Not offered
No salary listed for this role.
We want you to #JOINTHEREBELLION!
For 30 years we’ve been creating incredible video games at our multiple studios, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.
We are on the lookout for a Lead VFX Artist to join our passionate and growing VFX team to work on an upcoming unannounced project at the early stages of development.
The VFX team is responsible for all visual effects developed in Rebellions games. Not only particle effects, but screen post effects, material effects, mesh destruction effects and UI effects developed in Rebellions propriety engine “Asura”.
You'll play a pivotal role in shaping project-specific processes and delivering industry-leading VFX for exciting new titles, giving you a direct influence on the construction and pipeline requirements.
This is an incredible opportunity for those eager to take on the challenge of providing impactful leadership and mentorship, fostering the development and career growth of a talented team.
This position can be based out of any of our studios in Oxford, Warwick or Runcorn, offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.
Responsibilities
- Define the creative vision and technical direction for real-time visual effects across the project.
- Guide, inspire, and mentor a team of VFX artists, ensuring high-quality standards and consistent visual language.
- Partner with art, design, and engineering leadership to align VFX with gameplay, storytelling, and overall project goals.
- Establish and maintain efficient workflows, pipelines, and best practices to keep the team productive and scalable.
- Provide clear feedback, support career growth, and foster a collaborative, creative environment.
- Own the delivery of VFX content at scale, balancing visual impact with performance budgets and platform requirements.
Requirements
- Extensive professional experience in real-time VFX, with a portfolio that demonstrates exceptional artistry, technical mastery, and a cohesive visual style.
- Leadership experience guiding teams of VFX artists, providing mentorship, and setting standards for quality and efficiency.
- Expert proficiency with industry-standard tools (Blender, Photoshop, Substance, After Effects, Houdini, Embergen, or equivalents).
- Deep knowledge of particle systems, textures, simulations, and optimisation strategies for real-time performance.