Build & Release Engineer
Posted 20 Aug 2026
Advertised as “Junior Build and Release Engineer”
BranchFactor Summary
The original posting with the fluff stripped out
- Management level
- Individual contributor
- Contract
- Full-time
Compensation
No salary listed for this role.
Role speciality
Build and release engineeringContinuous Integration and Deployment
Useful technologies
AnsibleAWSC#C++GitGradleJenkinsPerforcePowerShellPuppetPythonSVNTeamCityTerraformTypeScriptXcode
We are seeking a Build and Release Engineer to help improve the build and deployment pipeline for our games and tools. In this role, you will be working closely with Engineering and QA teams to advance and optimize the build pipelines and improve redundancy of our build services.
Responsibilities
- Support and improve development pipelines that the core team relies upon for day-to-day game development (Continuous Integration, build verification and deployment, performance, stability, etc.);
- Analyze build system’s performance, troubleshoot and resolve build and deployment issues, work with engineering teams to prevent future issues;
- Keep the build tools up to date, coordinating the updates with other teams;
- Review proposed solutions and code written by peers;
- Update pipeline documentation and configuration guides;
- Take responsibility for efficiency and maintainability of the build system;
- Maintain and extend platform tools;
- Hands-on contribution to the game development as a secondary role.
Requirements
Requirements
- Development and debugging experience in C++;
- Good grasp on Computer Science fundamentals (algorithms, data structures, operating systems);
- Familiarity with version control systems (Perforce, Git, SVN);
- Familiarity with Gradle or XCode;
- Good analytical & troubleshooting skills;
- Strong communication skills;
- Good written English skills;
- Self-driven and a team player with a solid work ethic;
- Inspired to make everyone's job easier by improving team efficiency and reducing technical barriers.
Would be a plus
- Development experience in the following languages: Python, C#, TypeScript;
- Experience with build automation and CI/CD tools (e.g. TeamCity, Jenkins);
- Experience with configuration management and infrastructure as code tools (e.g. Terraform, Ansible, Puppet, etc.);
- Experience with Windows administration and PowerShell;
- Experience with OSX and Linux environments;
- Experience with cloud technologies, specifically AWS;
- Experience with branching and merging;
- Experience with mobile development and publishing;
- Experience working across internal and remote engineering teams using agile methodologies.
Benefits