Software Engineer
Posted 8 Oct 2026
Advertised as “Staff Software Engineer, Infotainment HMI Systems”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 7+ yrs
- Management level
- People management
- Employment
- Hybrid
- Contract
- Full-time
No salary listed for this role.
Field of studyComputer Engineering, Computer Science, Electrical Engineering (or related)
Study levelBachelor's or higher
About Us
Rivian and Volkswagen Group Technologies is a joint venture between two industry leaders with a clear vision for automotive’s next chapter. From operating systems to zonal controllers to cloud and connectivity solutions, we’re addressing the challenges of electric vehicles through technology that will set the standards for software-defined vehicles around the world.
The road to the future is uncharted. By combining our expertise across connectivity, AI, security and more, we’ll map a new way forward. Working together, we’ll create a future that’s more connected, more intelligent, more sustainable for everyone.
Role Summary
The Berlin team is looking for a Staff Software Engineer - Infotainment, to provide hands-on technical leadership for complex embedded software and hardware/software integration work. You will help shape architectures that connect vehicle hardware, embedded operating systems, platform services, communication paths, and user-facing behavior into reliable products.
This is a broad technical role for an engineer who can move comfortably between system-level design and implementation. You will work across current and next-generation vehicle platforms, helping teams take ideas from early architecture through development, integration, validation, and production readiness. You’ll be working in a high-performing forward-deployed team working closely with key OEM stakeholders. Examples include physical input, HMI systems and bespoke in-vehicle touchpoints.
This role is based in our Berlin office and requires a minimum of three days per week onsite.
Responsibilities
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Architect, design, develop, and maintain embedded software across hardware interfaces, operating-system services, middleware, communication paths, and applications, using C/C++ and contributing to Rust adoption where it improves safety, reliability, maintainability, or service boundaries.
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Lead technical design discussions and translate ambiguous requirements into clear interfaces, ownership boundaries, acceptance criteria, dependencies, delivery plans, reusable abstractions, and configuration contracts that scale across vehicle platforms, products, and variants.
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Evaluate and optimize constrained systems for CPU, memory, storage, power, latency, startup, concurrency, and fault handling while ensuring predictable behavior, reliability, and maintainability.
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Guide the integration of hardware-linked behavior—including physical controls, display interaction, vehicle signals, persistent state, device configuration, and other time-sensitive system behavior—across software and hardware components.