Production Engineer
US$208,000 – US$269,000 / yr base salary
Posted 5 Jul 2026
Advertised as “Production Engineer, IaaS”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 5+ yrs
- Management level
- Individual contributor
- Employment
- On-Site
- Contract
- Full-time
| Base salary | US$208,000 – US$269,000 / yr |
|---|
About Fluidstack
We exist to make humanity more free. For most of human history, you farmed or you starved. Technology gave people more time for the things they wanted to do, instead of things they had to do. Powerful AI will be the biggest lever for human choice we've ever built - but only if models are aligned with what humanity actually wants. There are groups building AI who don't share these goals. Whoever deploys frontier compute infrastructure fastest will decide whether AI expands human freedom or shrinks it.
We're singularly focused on delivering 10 to 100s of GWs of compute faster than anyone else, rethinking every layer of the stack. We acquire power, design and build data centers, and operate them - with teams spanning hardware and software. Speed and scale are our key differentiators. Come be a part of building civilization-scale infrastructure for AI.
We hire people who care deeply about this problem space. If that is you, please apply!
How We Operate
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Be a barrel. Full autonomy. Own things end to end, take on scope without being asked, no permission required to operate outside your core role.
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Insane urgency. We drive everything forward as fast as possible.
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Reason from first principles. Challenge every assumption. Zero analogy thinking, no egos, the best idea wins.
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Love of the game. The frontier of AI is the most interesting problem of our time. We put in long hours at high intensity to push the frontier forward.
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Build something that actually matters. If you're going to spend your time, spend it on something that matters to the world.
The Production Engineering Team
Examples of key exciting problems the team is working on
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Make tens of thousands of GPUs legible in real time: build the observability platform that turns raw telemetry into signal, from site-level health down to individual device and link. At this scale, you cannot operate what you cannot see.
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Build the control plane every team at Fluidstack depends on: replace one-off tooling with a stable, versioned API surface that covers unified machine management, actual state inspection, and distributed command execution. One interface for the whole company, not a hundred scripts.
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Make the system's view of itself always match reality: integrate fleet state as a machine-readable source of truth across provisioning, operations, and customer-facing platforms, so every new site and GPU generation lands cleanly from day zero.