Software Engineer
Posted 11 May 2026
Advertised as “Software Engineer - New Grad 2026”
BranchFactor Summary
The original posting with the fluff stripped out
- Management level
- Individual contributor
- Employment
- Hybrid
- Contract
- Full-time
No salary listed for this role.
Field of studyComputer Engineering, Computer Science, Electrical Engineering (or related)
Study levelBachelor's
Cerebras Systems builds the world's largest AI chip, 56 times larger than GPUs. This architecture allows Cerebras to deliver industry-leading training and inference speeds; over 10 times faster than GPU-based hyperscale cloud inference services.
This order of magnitude increase in speed is transforming the user experience of AI applications, unlocking real-time iteration and increasing intelligence via additional agentic computation.
Cerebras works with the leading model labs, global enterprises, and cutting-edge AI-native startups. OpenAI recently announced a multi-year partnership with Cerebras, to deploy 750 megawatts of scale, transforming key workloads with ultra high-speed inference.
About The Role
As a New Graduate Software Engineer, you will collaborate with world-class engineers to solve real-world challenges across the software stack. You will contribute to software systems that directly impact performance, scalability, reliability, and usability of next-generation AI infrastructure.
This role is ideal for candidates with a strong interest in systems programming, networking, embedded systems, distributed infrastructure, or performance-oriented software engineering. Our teams work very closely with hardware, so candidates with experience primarily focused on higher-level application development or AI applications may be less aligned with the nature of this work.
You will gain hands-on experience working across multiple layers of a fully integrated AI-accelerated system, including advanced hardware interfaces, low-level infrastructure, distributed systems, compilers, and ML frameworks.
Responsibilities
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Collaborate with experienced engineers on real-world systems and infrastructure challenges.
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Design, implement, test, and debug software solutions that directly impact system performance and reliability.
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Contribute to low-level software components interacting closely with hardware and networking infrastructure.
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Learn and contribute across multiple layers of a fully integrated AI-accelerated platform.
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Participate in debugging, performance optimization, and system bring-up activities.
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Develop tools and infrastructure to improve observability, reliability, and scalability.
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Work cross-functionally with hardware, firmware, compiler, and infrastructure teams.
Required Qualifications
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Recently graduated or currently enrolled in a university program in Computer Science, Computer Engineering, Electrical Engineering, or a related discipline (graduating in 2026).