Release Manager
Posted 6 Oct 2026
Advertised as “Release Manager - 7 Days to Die | Responsable du Déploiement - 7 Days to Die”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 5+ yrs
- Management level
- Individual contributor
- Employment
- Hybrid
No salary listed for this role.
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
We’re looking for a Release Manager to join the 7 Days to Die team and help ensure every update, content release, and launch reaches players smoothly and successfully.
As Release Manager, you’ll be at the heart of our release operations, coordinating submissions and certification across platforms and keeping teams aligned from planning through launch. Working closely with Production, Marketing, Brand, Live Operations, and our external first-party partners, you’ll anticipate risks, navigate platform requirements, and help build reliable release processes for a game that continues to evolve**.**
In this role, you will :
- Configure products hands-on in first-party portals, including builds, store images, descriptions, and metadata for game updates, DLCs, and other content releases.
- Working in close collaboration with the production team to coordinate submission and certification across multiple platforms, making sure platform requirements and deadlines are met.
- Maintain release documentation and tracking for platform-specific deliverables, giving teams clear visibility throughout the release cycle.
- Act as a key point of contact with first-party partners on submission and certification topics, helping teams navigate requirements and resolve issues.
- Oversee platform-specific deliverables, submission requirements, and release documentation, maintaining clear visibility throughout the release cycle.
- Collaborate with Production, Marketing, Brand, and Live Operations to support content launches, pricing, regional availability, and launch activities.