Electrical Engineer
US$170,000 – US$250,000 / yr base salary
Posted 30 Sep 2026
Advertised as “Principal Electrical Engineer ”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 12+ yrs
- Management level
- People management
- Employment
- On-Site
- Contract
- Full-time
| Base salary | US$170,000 – US$250,000 / yr |
|---|
Company Overview
Red 6 is an innovative Augmented Reality (AR) technology startup leading the way in synthetic air combat training. Our primary technology, supporting our ATARS product, enables pilots to simulate the cognitive challenges of flying while accessing realistic, scalable training in dynamic outdoor environments.
PRINCIPAL ELECTRICAL ENGINEER
Designing next-gen gaming for fighter pilots. Except the jet is real, the G's are real, and the mission is real.
Red 6 is a startup doing something that's never been done: bringing fully immersive 3D synthetic worlds into real aircraft in real flight. Pilots see the actual sky around them, with realistic adversaries, wingmen, terrain, and tankers layered into their view in real time. It replaces decades-old training methods that depend on costly live aircraft or ground simulators. Warfighters get more realistic, repeatable training at a fraction of the cost, and they show up to the fight better prepared.
First-generation hardware got people’s attention. Check it out for yourself The Official Red 6 Newsroom. Now we need you to take it to the next level. We're not handing you an architecture to maintain. We're asking you to define it, and your decisions shape this product and everything that follows as Red 6 grows.
WHAT YOU'LL OWN
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A technically challenging electrical architecture, from a blank page. You'll lead the creation of next generation real-time hardware for a first-of-its-kind airborne augmented reality system.
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The full lifecycle. You'll take hardware from requirements through prototype, qualification to MIL-STD-461 and MIL-STD-810, and manufacturing, then see it fly.
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As for technical decisions, you get to innovate, run the trade studies, prototype the options, and influence the final design.
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On the program side You shape proposals, budgets, and schedules alongside systems, optics, software, and flight test teams.
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The team. You'll mentor engineers and build the standards and best practices for an EE group that's still taking shape.
WHY THIS ROLE IS DIFFERENT
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You define the product. Your voice carries real weight in what first-generation hardware becomes.
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Your work matters to warfighters. It directly improves how they prepare for real-world missions.