Embedded Software Engineer
US$130,000 – US$180,000 / yr base salary
Posted 11 Jun 2026
Advertised as “Senior Embedded Software Engineer - Flight Software”
BranchFactor Summary
The original posting with the fluff stripped out
- Management level
- Individual contributor
- Employment
- On-Site
- Contract
- Full-time
| Base salary | US$130,000 – US$180,000 / yr |
|---|
Field of studyComputer Science, Electronics Engineering (or related)
Study levelBachelor's or higher
Ready to make connectivity from space universally accessible, secure, and actionable? Then you’ve come to the right place! At E-Space, we’re focused on bridging Earth and space with the world’s most sustainable low Earth orbit (LEO) satellite network. We’re a team of bold thinkers, ambitious leaders and dynamic doers—and we’re disrupting NewSpace by fundamentally changing the design of legacy LEO space systems to deliver entirely new satellite capabilities at a fraction of the cost. We’re intentional, we’re unapologetically curious and we’re 100% committed—to saving space, to protecting our planet and to turning connectivity into actionable intelligence We are seeking a highly skilled and motivated FSW/Embedded Software Developer to design, develop, and optimize software for customized embedded devices, with a strong emphasis on space-related software and algorithms. The role involves designing and developing software for bare-metal, RTOS, and real-time Linux environments, real-time performance, system reliability, and implementing robust recovery mechanisms. You will also contribute to testing and automation.
What you will be doing:
Core Development
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Embedded Software Development: Architect/Design, write, debug, and maintain efficient software for real-time embedded systems, including mission critical Flight Software and communication with other space-specific software subsystems/modules, such as TTC (CCSDS protocol), Power, Thermal, GNC, FDIR, CFDP.
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Communication Protocols and Specifications: Implement protocols used in space-grade software such as UART, CAN, SpaceWire, SPI, I2C, and Ethernet. Experience with Linux bridging, DSA (Distributed Switch Architecture), and L2 protocols such as RSTP/MSTP, HSR, or FRER for redundant network fabrics is highly valued
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Networking and Avionics Fabrics: Design and implement L2 Ethernet networks for inter-board communication on spacecraft, including switch bring up, PHY configuration, and topology design. Configure and debug L2 redundancy protocols (RSTP, HSR, FRER) for fault-tolerant fabrics. Implement deterministic networking using TSN features where mission profiles require bounded latency.
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Application Integration: Integrate and manage provided applications on top of the customized platform software. Design and bring up Ethernet-based avionics networks, including PHY/MAC initialization, switch configuration, and L2 redundancy protocols.
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Operational Management: Design and implement efficient memory management, process management, software updates, reprogramming and power saving modes for embedded systems. Experience with multi-board Ethernet fabrics (mesh, ring, or tree topologies) for inter-subsystem communication is a plus.