Product Engineer
US$205,000 – US$235,000 / yr base salary
Posted 21 May 2026
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 7+ yrs
- Management level
- Individual contributor
| Base salary | US$205,000 – US$235,000 / yr |
|---|
About Gigs
At Gigs, we're building the operating system for mobile services—a platform that lets tech companies embed global connectivity into their products effortlessly.
Just as Stripe lets any business add a payment button in seconds, Gigs empowers platforms to weave in connectivity—bridging the traditional world of telecom with modern tech. From fintechs launching mobile services to HR platforms offering work phone plans, we automate provisioning and remove telecom complexity.
Our team of around 150 people across the US and Europe, backed by nearly $100 million in funding from Ribbit Capital, Google, and Y Combinator. As one of the fastest-growing tech companies, bringing together early-stage engineers, product builders, and business athletes from companies like Stripe, Airbnb, and Shopify. We’re tackling deep technical and regulatory challenges to make connectivity truly seamless.
If you’re driven by curiosity, creativity, and the chance to shape the future of telecom, we’d love to hear from you.
Things We Care About
We are building in a highly complex space and tackling a massive problem. We want people who lean in when things get hard.
- Speed. We move and we ship. We set bold deadlines and treat every week like it matters.
- Ownership. If you see something broken, fix it. We don't wait for permission.
- Customer Obsession. Our customers' product is our product.
- Ambiguity. We're building frontier technology in a complex domain. You'll need sound judgement and good instincts to make decisions without complete information.
- First principles. We don't ask how things have been done before. We ask why they were done that way at all.
The Role
What we're building at Gigs has not been built before. You'll join one of our teams to work on products like Connect, Dashboard or Gigs for Work, figure out the hard parts without a playbook, and borrow proven ideas that solved a similar problem. Within your first three months, you will start owning features from first sketch to production rollout.
Ship with confidence and urgency
- Own features end to end. You plan, build, roll out and iterate features. You're comfortable deploying to production multiple times a day, in small, frequent releases.
- Run what you build. That means maintaining our CI/CD pipeline, investing in monitoring and observability, and scaling the infrastructure. You carry the pager for what you have built.