Systems Engineer
Posted 7 Aug 2026
Advertised as “Rust Systems Engineer”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 5+ yrs
- Management level
- Individual contributor
- Employment
- Remote
No salary listed for this role.
Orion Innovation is a premier, award-winning, global business and technology services firm. Orion delivers game-changing business transformation and product development rooted in digital strategy, experience design, and engineering, with a unique combination of agility, scale, and maturity. We work with a wide range of clients across many industries including financial services, professional services, telecommunications and media, consumer products, automotive, industrial automation, professional sports and entertainment, life sciences, ecommerce, and education.
Job Overview:
We are seeking a high-caliber Rust Systems Engineer to design, build, and optimize high-throughput, low-latency backend systems and infrastructure. In this role, you will go beyond web APIs—tackling low-level performance bottlenecks, complex state management, parallel compute algorithms, and concurrent data processing pipelines.
If you thrive on deterministic memory management, zero-cost abstractions, and writing safe, blazingly fast concurrent systems, this role is for you.
Key Responsibilities:
- High-Performance Architecture: Design and implement zero-cost, high-throughput, low-latency engine components and data processing pipelines in Rust.
- Concurrent & Thread-Safe Systems: Build thread-safe, lock-free, or fine-grained locked data structures and state machines capable of scaling across multi-core architectures without race conditions.
- Priority & Real-Time Threading: Design custom thread pools, task schedulers, and execution queues with priority-based task scheduling and resource allocation controls.
- Algorithmic Optimization: Implement complex computational logic, including high-efficiency recursive algorithms, tail-call optimizations, and dynamic cache-friendly data structures.
- Resource & Memory Management: Leverage Rust’s ownership model, lifetime annotations, custom allocators, and non-blocking I/O to achieve predictable low-latency profiling (minimizing allocations and cash misses).
- System Profiling & Benchmarking: Conduct continuous benchmarking (criterion), flame graph analysis, memory profiling (Val grind/heap track), and CPU SIMD/vectorization optimizations.
Key Skills:
Core Rust & Functional Programming:
- Advanced Rust Mastery: Deep experience with Rust internals (stdsync, stdcell, custom Drop, unsafe Rust boundaries, and macro systems).
- Closures & Higher-Order Functions: Mastery of Rust’s functional traits (Fn, FnMut, FnOnce), capturing environments, move semantics within closures, and passing unboxed closures for zero-cost abstractions.