Software Engineer
Posted 8 Oct 2026
Advertised as “Software Engineer - Embedded & Flight Systems”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 5+ yrs
- Management level
- Individual contributor
No salary listed for this role.
Field of studyComputer Engineering, Computer Science, Electrical Engineering (or related)
Study levelBachelor's
Power the future of Space at Star Catcher
Star Catcher is building the first energy grid in space to power the orbital economy.
Today’s spacecraft must generate all of their own power, which caps what they can do and how long they can operate. But what if they could “plug” into a grid, the way buildings do on Earth? Instead of cables and outlets, Star Catcher is building the technology to wirelessly beam energy to spacecraft’s existing solar panels when and where they need it.
Be an early member of a team building an entirely new energy infrastructure at scale to power the next frontier.
Star Catcher Industries, Inc., located in Jacksonville, Florida, has an opportunity for a Software Engineer - Embedded & Flight Systems to support the development of space-to-space power beaming spacecraft and the Star Catcher Network, its orbital power grid.
Key Responsibilities
- Implement and validate real-time embedded software for spacecraft payload and subsystem control under established architecture.
- Work closely with cross-functional members of the engineering organization to develop and evaluate interfaces between hardware and software, and operational performance requirements for the overall system.
- Develop device drivers, middleware, and board bring-up support alongside hardware teams, including APIs, board support packages (BSPs), and health and status reporting.
- Build automated unit, integration, and hardware-in-the-loop test suites, using test frameworks and software coverage tools (e.g., Python-based frameworks) as applicable.
- Support fault-injection testing and environmental test campaigns (TVAC, vibration, EMI/EMC).
- Implement communication interfaces using protocols such as SPI, I²C, UART, CAN, Ethernet, RS-422, and, where applicable, SpaceWire and CCSDS standards.
- Support hardware and software integration and test activities across mission computing and memory systems.
- Participate in design and architecture reviews across the software development lifecycle.
Basic Qualifications
- Education: Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related technical discipline.
- Experience: 5+ years of professional experience developing embedded software for hardware-centric, real-time systems.
Technical Expertise
- Strong proficiency in C and C++ for embedded systems, with working knowledge of memory management, concurrency, interrupt handling, and real-time scheduling, and an understanding of software/hardware co-design and software/computer architecture.