UI Designer
Posted 5 Oct 2026
Advertised as “UI Designer (World of Warships, PC)”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 2+ yrs
- Management level
- People management
- Employment
- Hybrid
- Visa sponsorship
- Not offered
No salary listed for this role.
Job Overview
We’re excited to invite you to join the World of Warships team, where we focus on creating and evolving the UI design of our game. This role is open in our Belgrade and Nicosia offices, and we’d be happy to have you on board as we work together to create an engaging and seamless experience for our players.
Reports to
- Team Lead
What will you do?
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Designs and maintains complex UI systems that support multiple gameplay mechanics, features, or interconnected product areas
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Defines interaction patterns, scalable information architecture, and reusable design solutions within assigned scope
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Creates and maintains comprehensive implementation documentation, UI guidelines, component usage rules, and design standards
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Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data
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Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals
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Identifies usability risks, implementation constraints, and design inconsistencies and drives improvements across systems
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Mentors less experienced UI designers and supports design quality through reviews, feedback, and knowledge sharing
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Collaborates with cross-functional stakeholders to align UI solutions with product, technical, and artistic objectives
What are we looking for?
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2+ years of experience designing complex, intuitive user interfaces for games or interactive products
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Deep understanding of UX principles, interaction design, information architecture, and player behavior
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Ability to design scalable UI systems and establish reusable patterns and standards
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Experience using analytics, user research, and feedback to drive design decisions
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Ability to lead discussions, resolve design challenges, and influence cross-functional decisions
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Experience mentoring designers and supporting professional development of team members
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Excellent communication, stakeholder management, and problem-solving skills