UI/UX Designer
Posted 15 Sep 2026
Advertised as “UI/UX Designer (World of Warships Franchise) ”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 3+ yrs
- Management level
- Individual contributor
- Employment
- Hybrid
- Visa sponsorship
- Not offered
No salary listed for this role.
Job Overview
As a UI/UX Designer, you will shape the web interfaces and interaction systems supporting the World of Warships product. You’ll work closely with developers, QA, analysts, PMs, and other designers to take concepts from initial sketches through implementation, while maintaining a consistent and high-quality visual style. You’ll use a data-driven, product-oriented approach to continuously improve features based on user feedback and contribute to clear UI guidelines and design documentation.
Reports to
- Project manager
What will you do?
- Design the web interfaces from a sketch to the final implementation and take control of the interface assembly
- Maintain and improve the visual style of the web services
- Control the visual quality of the UI at each stage of production: conception, design layouts, implementation
- Iteratively improve the design of features in accordance with user feedback and possible changes in the technical requirements of the development
- Prepare project documentation: interaction description, UI guidelines, fixing rules and improvements in the user interface system
- Interact with other designers, analysts, developers, and QA
- Create tasks for the 2D team and UI writers
What are we looking for?
- 3+ years of working experience
- Deep understanding of UX principles and interaction design
- Data-driven design approach and product-oriented mindset
- Experience using analytics, user research, and feedback to drive design decisions
- Ability to design scalable UI systems and establish reusable patterns and standards
- Excellent knowledge of Figma
- Experience working with Jira/Confluence
- Advanced level of English and Russian language
What additional skills will help you stand out?
- Experience working with AI tools
- Basic understanding of layout & frontend markup (HTML/CSS), and the use of DevTools to identify differences from the design
Work mode
- Hybrid (3 days of work from the office)
- This role isn't eligible for relocation & immigration support.
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
- Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
- Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)