Product Designer
Posted 15 Oct 2026
Advertised as “Senior Product Designer”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 5+ yrs
- Management level
- Individual contributor
No salary listed for this role.
Field of studyDesign, Visual Communication
Study levelBachelor's
As a Senior Product Designer at Melio, you will be instrumental in solving complex problems for our global users, setting the standards for UI components, interaction patterns, and product and visual design. You should have deep empathy for users and a strong commitment to user-centered design principles.
You will take ownership end to end, from research through prototyping to design and usability testing. You'll partner with product managers, engineers, and content strategists to oversee people's experience with the product from conception to launch. You will design flows and experiences that are incredibly simple and elegant.
You'll work on money movement, where trust, clarity, and accuracy matter. You'll also be part of a team that treats AI as a core part of how we design and what we design. You'll use tools like Claude to explore faster, prototype in working code, and ship, and you'll shape how AI shows up in our product.
Our team prototypes in Claude Code and ships weekly. AI isn't a side experiment here. It's how we move from ideas to something users can try.
Please submit your portfolio or work samples as part of the application process. Include at least one example of work where you used AI in your process or designed an AI-powered experience.
Qualifications
- 5+ years of demonstrated experience with end-to-end (hybrid UX and UI) product design in a software product company
- Proven, hands-on AI experience. You use Claude or similar tools (Claude Code, Cursor, v0, etc.) in your real workflow, and you can show what you've shipped or prototyped with them and explain what worked and what didn't.
- Experience designing AI-powered features, or a clear point of view on designing for non-deterministic systems (trust, transparency, error states, human-in-the-loop)
- Comfort turning designs into working prototypes, and working with engineers on what's ready to ship
- Excellent communication skills (able to clearly articulate design decisions)
- A strong design point of view and a high level of comfort with opposing opinions
- Experience participating in and facilitating design research, design sprints, and ideation sessions
- Demonstrated experience in building and shipping applications or software (mobile/web)
- Experience working from and contributing to established design systems/design language
- Ability to handle complex user requirements and translate them into coherent design solutions
- User-centered mindset: ability to advocate for user needs throughout the design and development process
- Strong problem-solving skills, fast learning, and an ability to work with data and usability testing