Sdet
Posted 28 May 2026
Advertised as “Senior SDET — Mobile Automation Engineer”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 7+ yrs
- Management level
- People management
No salary listed for this role.
About Us
Fanatics is building a leading global digital sports platform. We ignite the passions of global sports fans and maximize the presence and reach for our hundreds of sports partners globally by offering products and services across Fanatics Commerce, Fanatics Collectibles, and Fanatics Betting & Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans can buy licensed fan gear, jerseys, lifestyle and streetwear products, headwear, and hardgoods; collect physical and digital trading cards, sports memorabilia, and other digital assets; and bet as the company builds its Sportsbook and iGaming platform. Fanatics has an established database of over 100 million global sports fans; a global partner network with approximately 900 sports properties, including major national and international professional sports leagues, players associations, teams, colleges, college conferences and retail partners, 2,500 athletes and celebrities, and 200 exclusive athletes; and over 2,000 retail locations, including its Lids retail stores. Our more than 22,000 employees are committed to relentlessly enhancing the fan experience and delighting sports fans globally.
About the Role
We're looking for a Senior SDET / Mobile Automation Engineer to own and scale a mobile-first, automation-first regression strategy for a live-service Unity mobile game on iOS and Android — and to set the standard other QA engineers and games build toward. This role is accountable for making regression predominantly automated, reliable, and CI-gated across both mobile platforms, while operating with a high degree of autonomy: you set your own priorities within the quality charter, make architectural and tooling calls independently, and are the escalation point when others hit framework or automation decisions. You think in frameworks and systems, treat mobile automation as an engineering discipline with architecture and standards of its own — device farms, OS fragmentation, build pipelines — and have already built AI deeply into your own workflow. You proactively surface quality gaps before they become production incidents, mentor other automation engineers, and measure your impact in coverage, velocity, and the quality practices other teams adopt from you.
Build & Own the Mobile Automation Framework
- Architect, build, and maintain a scalable mobile automation framework for a Unity-based game shipping on iOS and Android, using Pytest, AltTester, or equivalent tools — and define the architectural standards other QA engineers and games are expected to adopt.
- Own automation across real devices, emulators, and device farms, accounting for OS version fragmentation, platform-specific rendering/performance behavior, and hardware variance between iOS and Android.
- Own the full test pyramid with unit, integration, and end-to-end tests, with a clear strategy for coverage expansion and regression confidence.