Software Engineer
US$125,000 – US$150,000 / yr base salary
Posted 19 Aug 2026
Advertised as “Software Engineer (New Grad Summer 2027)”
BranchFactor Summary
The original posting with the fluff stripped out
- Management level
- Individual contributor
- Employment
- On-Site
| Base salary | US$125,000 – US$150,000 / yr |
|---|
Field of studyComputer Engineering, Computer Science
Study levelMaster's or higher
SOFTWARE ENGINEER (NEW GRAD SUMMER 2027)
Freeform builds AI-native manufacturing systems that unify software, hardware, and physics to produce industrial-scale parts at the speed of human ideation. By treating manufacturing as a single integrated system, we unlock a new era of innovation where complex hardware is designed, built, and scaled without limits.
As a Software Engineer at Freeform, you will play a key role in developing and deploying the software systems that power our autonomous metal 3D printing factories. You’ll work with a talented engineering team from some of the world’s most innovative companies across a range of projects including controls, high-speed data acquisition, high-performance computing (GPU’s and FPGA’s), and geometry processing pipelines that enable precise and fully automated manufacturing at scale. Your work will directly impact the performance, reliability, and scalability of our factory systems. The ideal candidate thrives in ambiguity, takes initiative on complex technical problems, and works collaboratively across disciplines to deliver robust, high-performance software solutions. This is an opportunity to build foundational systems for a new category of manufacturing technology - where your code doesn’t just run, it drives physical innovation.
3D printing experience is not required to be successful here - rather we look for smart, motivated, collaborative engineers who love solving hard problems and creating amazing technology!
Responsibilities:
- Architect and develop software for an advanced, production-scale metal 3D printing factory
- Work with process, control, and mechanical engineers to integrate control algorithms into production software
- Improve and scale out high-rate data acquisition, storage, and retrieval systems
- Implement processes for converting customer part geometries into machine print instructions
Basic Qualifications:
- Bachelor's degree in computer science or computer engineering from an ABET accredited university or college
- Internship or engineering club experience such as FSAE, Baja SAE, solar car, rocket club, robotics club, hackathons, or similar programming with C/C++ or Rust
Nice to Have:
- Advanced degree (Master's, PhD) in computer science or computer engineering
- Experience interfacing with microcontrollers, FPGA, or GPU computing hardware
- Experience developing embedded or real-time software systems
- Experience writing software for industrial automation systems, rockets, spacecrafts, robotics, or related hardware that operates with the physical world