Analog CAD Engineer
Posted 1 Oct 2026
Advertised as “AI Silicon, Analog CAD Engineer”
BranchFactor Summary
The original posting with the fluff stripped out
- Expected experience
- 10+ yrs
- Management level
- Individual contributor
- Employment
- Remote
No salary listed for this role.
Field of studyComputer Engineering, Electrical Engineering (or related)
Study levelBachelor's or higher
About Unconventional
Since 2022, AI has entered the mainstream, reshaping entire industries from education and software development to fundamental consumer behaviors. This revolution has created an unprecedented demand for computation—a demand that is now fundamentally limited by energy, not just in the datacenter, but at a global scale. At Unconventional, our mission is to solve this. We are rethinking computing from the ground up to build a new foundation for AI that is 1000x more efficient. We're doing this by exploiting the rich physics of semiconductors, mapping neural networks directly to the device physics rather than relying on layers of inefficient abstraction.
The Role
As a Member of Technical Staff, Analog CAD Engineer, you will be a foundational member of our multi-disciplinary R&D team. We are looking for individuals who thrive at the intersection of architecture and silicon, turning novel AI concepts into high-performance, energy-efficient hardware. You will be responsible for the full installation, configuration, and integration of our specified CAD tools and Process Design Kits (PDKs) to establish and manage a highly functional, stable analog design environment.
Responsibilities
- CAD Environment Setup & Management: Drive the full installation, configuration, and integration of CAD environments for analog (and digital) teams.
- Flow development: Develop agentic AI based analog workflow to improve productivity and design quality
- PDK & Library Configuration: Manage the installation and version control of foundry-provided PDKs, standard cell libraries, and IO libraries. Setup environment variables, configuration files (e.g., lib.def, startup scripts), and shared library structures for the design team.
- Schematic & Layout Optimization: Configure the schematic entry and layout editor environments, including bindkeys, display settings, layer definitions, and PCELL (Parameterized Cell) integration.
- Backend Verification & Tapeout: Create and validate scripts for the final GDSII streamout. Interface with foundry through the entire tapeout process including any tapeout forms, job views, etc.
- Tool evaluation: Help evaluate new CAD tools, manage a revision control system to handle check-in/checkout procedures and provide visibility across designer libraries.
- Documentation & Training: Create comprehensive documentation detailing installation procedures, environment settings, and step-by-step run instructions for GDS, LVS, and DRC. Provide thorough knowledge transfer to the internal design team.